Animal Production v 1.0.0.3

FS22 mods

About the mod:

Added a couple basic things to this instead of creating a tiny mod to do one little thing.
This mod allows you to send animals to production placeables/facilities in order to make meat products, etc. Designed to be used with placeables set up to use this feature.
Currently 1 animal = 1 liter of fillType as far as production goes.
Animal Fill Types can now be renamed in the map fillTypes.xml. Otherwise, this mod will automatically give them proper titles. Animal subTypes are also categorized by their main type as well, allowing you to use fillTypeCategories=”” instead of fillTypes=”” in your unloadTrigger line(s) if you so choose.
Also added a sdk folder to this mod with an example xml snippet and a generic animal trigger to help you set up your own animal production facilities.
This mod is currently being used with many PV placeables.

Version 1.0.0.3:
* Added the one line husbandry limit increasing code (64 max husbandries)
* This will not interfere with the other one, but you do not need both
* Increased the amount of animals you can move at one time to 1000 (up from 60)

Credits:
ThundR

How to install FS19 mods?

Firstly find a mod which you like and want to download. Then download a mod to your PC. Mods are usually in .zip format file. But sometimes it can be in .rar. If a mod file is a .zip format no needed additional actions. If a file is in .rar, then you must unarchive mod with software like WinRar or Zip7. Windows 10 users no need to use software for archives, Win10 itself has a feature to unarchive files.

The next step is to find mods folder in your PC. Usually, it is in Documents/My Games/Farming Simulator 19/2019. Open the "mods" folder and put downloaded .zip archive or unarchived .rar file to this folder.

Last step. Enjoy of FS19 mods!

Leave a Reply

Your email address will not be published. Required fields are marked *