Bally Spring Map v 2.0.0.1

FS22 mods

Bally Spring Map v 2.0.0.1 Bally Spring Map v 2.0.0.1 Bally Spring Map v 2.0.0.1

About the mod:

Version 2.0.0.1:
– Prevented grain silo’s from automatically taking in manure and milk from husbandries (New save NOT required)
– Fixed alignment of fence between fields 176 & 177 (New save NOT required)
– Reduced height of cut grass stubble to make it easier see slurry texture (New save NOT required)
– Adjusted min and max temperatures and wind speeds during each month (New save NOT required)
– Smoothed some humps in the terrain in some fields (New save required)
– Fixed alignment of fence at the lake in Field 185 (New save required)
– Fixed animations on some of the stone walls – Now go under map instead of up in the sky (New save NOT required)
– Added FastFarming’s custom cut grass texture (New save NOT required)
– Made it so Poplar grows faster – Now grows within 7 months of planting (New save NOT required)
– Updated preview image (New save NOT required)
– Added custom Stone texture (New save NOT required)
– Added modified basegame animal husbandries with increased capacities and support for the Goats added to sheep husbandries (New save NOT required)
– Separated cattle crush and feed barriers from clutter out to animated objects in Red Farm & Dark Green Farm (New save NOT required)
– Added cattle crush and feed barrier to the shop as placeables (New save NOT required)
– Reduced storage radius on manure pits to improve probability of manure spawning in sheds instead of automatically going to the manure pit (New save NOT required)
– Adjusted manure and slurry output for cows and pigs to better align with food input as they get older (New save NOT required)
– Regenerated ground collision mask – Was preventing grass swath from dropping in animal pastures (New save NOT required)
– Added deco lights to the garda car & milk truck in ai traffic (New save NOT required)
– Adjusted capacities of each animal pasture to better suit the consumption of each animal type (New save NOT required)
– Added new NPC (New save NOT required)
– Prevented Alfalfa from appearing twice on the prices list (New save NOT required)
– Moved barrier back to edge of the road at garage / spuds sellpoint (New save NOT required)
– Removed Milk Production from the Beef Cattle Breeds description (New save NOT required)
– Made the siren on Garda car the horn so it’s not constantly playing (New save NOT required)
– Made it possible to plant canola & rye in Spring (New save NOT required)
– Added weeds after planting grass, alfalfa & clover (New save NOT required)
– Added option to purchase Cows (Yearlings) and Bulls (Bullocks) at 12 months old (New save NOT required)
– Adjusted buying and selling prices at each growth stage for the cows and bulls (New save NOT required)
– Replaced metal gate into field 17 with a rusty gate (New save required)

Credits:
Irish_Conor, GlengarBoy - Eire Agri Modding

How to install FS19 mods?

Firstly find a mod which you like and want to download. Then download a mod to your PC. Mods are usually in .zip format file. But sometimes it can be in .rar. If a mod file is a .zip format no needed additional actions. If a file is in .rar, then you must unarchive mod with software like WinRar or Zip7. Windows 10 users no need to use software for archives, Win10 itself has a feature to unarchive files.

The next step is to find mods folder in your PC. Usually, it is in Documents/My Games/Farming Simulator 19/2019. Open the "mods" folder and put downloaded .zip archive or unarchived .rar file to this folder.

Last step. Enjoy of FS19 mods!

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