Farming Simulator 19 Update 1.2

Farming Simulator 19 Update 1.2

  • [Added] Landscaping feature (1.2)
  • [Added] Economic difficulty option (1.2)
  • [Added] In-game voting for mods (1.2)
  • [Added] Combine rpm increase if the combine unloads (1.2)
  • [Added] Selling of potato pallets (1.2)
  • [Added] AI detection of tipped heaps (1.2)
  • [Added] Support for mapping button combos besides the gamepad trigger buttons (1.2)
  • [Added] Support for mapping half-axes even if a device is unknown (1.2)
  • [Added] Support for mapping non-centering device axes, such as a throttle on a joystick (1.2)
  • [Improved] AI on angled edges (1.2)
  • [Improved] Mapping with devices not recognized by the game (1.2)
  • [Improved] Vehicle sounds (1.2)
  • [Improved] Combines can now be folded if just a small amount is loaded (1.2)
  • [Improved] Tree pickup of log grabs (1.2)
  • [Fixed] Shading issues in some specific light/viewer combinations (1.2)
  • [Fixed] Disappearing animals after starting a dedicated server again (1.2)
  • [Fixed] Horse price issue when selling multiple horses at the same time (1.2)
  • [Fixed] Egg pallets don’t appear correctly (1.2)
  • [Fixed] Unlimited food after cleaning in front of a trough (1.2)
  • [Fixed] The mower BIG M450 can’t be refueled (1.2)
  • [Fixed] The header NH 3162 Draper 45ft doesn’t work well with NH CR10.90 (1.2)
  • [Fixed] Väderstad Tempo V 8 doesn’t work well in slopes (1.2)
  • [Fixed] TT Multicultivator 5-in-1 doesn’t work well in slopes (1.2)
  • [Fixed] Clients have access to all vehicles from all farms (1.2)
  • [Fixed] Unable to start a dedicated server (1.2)
  • [Fixed] The camera is desynced from vehicle (1.2)
  • [Fixed] Wear speed if washing is disabled (1.2)
  • [Fixed] Issues with combines harvesting multiple fruit types (1.2)
  • [Fixed] Engine sound in multiplayer (1.2)
  • [Fixed] AI overtaking to other fields with small working widths (1.2)
  • [Fixed] AI working width New Holland FDR 600 (1.2)
  • [Fixed] AI turn direction issues with cultivator and sowing machine attached together (1.2)
  • [Fixed] Bale mounting on Fliegl Butterfly and Fliegl DPW (1.2)
  • [Fixed] Delayed lowering of pipe for potato harvesters (Ropa Keiler 2, Grimme SE 280) (1.2)
  • [Fixed] Crash on Mac OS X when saving screenshot (1.2)
  • [Fixed] Black screen when starting game with some keyboard layouts (1.2)
  • [Fixed] Trailers don’t brake when detaching with automatic motor start off (1.2)
  • [Fixed] Button mappings of the Logitech G27 and the Logitech Driving Force GT (1.2)
  • Fixed cultivating and sowing contracts disappearing after accepting them (1.1.3)
  • Fixed a rare blocker when creating a farm in multiplayer (1.1.3)
  • Fixed block when entering vehicles after changing the inputs (1.1.3)
  • Fixed sound with 7.1 headsets (1.1.3)
  • Fixed saving mouse sensitivity (1.1.3)
  • Fixed invert-y option for vehicle comeras (1.1.3)
  • Fixed issues with Logitech force-feedback wheels (the centering force can now be configured in the Logitech Profiler (G25, G27) and the Logitech Gaming Software (G29, G920) (1.1.3)
  • Fixed input conflicts when changing devices (1.1.3)
  • There is no default mapping for unknown devices to avoid issues with constant menu and camera changes (1.1.3)
  • Fixed some crashes with input devices (1.1.3)
  • Fixed saving of sensitivity/deadzone of input devices (1.1.3)
  • Fixed default bindings for wheels and wheels in combination with Logitech G Saitek Farm Side Panel (1.1.3)
  • Added support for Logitech G29 and G920 gear shifter (1.1.3)
  • Added support for Logitech G25 (1.1.3)
  • Added support for Thrustmaster T-GT and TS-XW (1.1.3)
  • Fixed camera orientation with head tracking (e.g. Track IR) (1.1.3)
  • Various vehicle and tool fixes (1.1)
  • Tweaked some crops (1.1)
  • Rebalanced animals and husbandries (1.1)
  • Fixed various dog issues (1.1)
  • Fixed horse functionality (1.1)
  • Fixed rain collisions (1.1)
  • Fixed sound playback in various gameplay scenarios (1.1)
  • Improved the helper AI (1.1)
  • Fixed player movement issues (1.1)
  • Fixed flashlights in Multiplayer (1.1)
  • Fixed particle effects (1.1)
  • Fixed BGA functionality (1.1)
  • Polished both basegame maps (1.1)
  • Fixed fill volumes (1.1)
  • Pedestrian system fixes (1.1)
  • Fixed milk statistics (1.1)
  • Weather system tweaks (1.1)
  • Fixed Night to Day transition (1.1)
  • Various loca fixes (1.1)
  • Added resolution scaling option (Windows/Mac) (1.1)
  • Improved default mapping of various gamepads/steering wheels (Windows/Mac) (1.1)
  • Added support for attaching steering wheels while the game is running (1.1)
  • Other minor tweaks and fixes (1.1)
  • Improved performance on low-end systems (1.1)
  • Fixed performance warnings (1.1)
  • Fixed translation inconsistencies for all languages (1.1)
  • Adjusted the UI in certain screens (1.1)
  • Improved Multiplayer management controls (1.1)
  • Updated store with missing items (1.1)
  • Fixed various sync issues in Multiplayer (1.1)
  • Fixed player permissions after merging the game (1.1)
  • Fixed horse cleaning in Multiplayer (1.1)
  • Fixed forklift in Multiplayer (1.1)
  • Fixed input context and Pause display if the sync occurs during Pause (1.1)
  • Fixed husbandry issues in Multiplayer (1.1)
  • Fixed sounds in Multiplayer (1.1)
  • Fixed client side player position issues in Multiplayer (1.1)

3 thoughts on “Farming Simulator 19 Update 1.2

  • james says:
    3 months ago

    hello

  • james says:
    3 months ago

    god is good

  • james says:
    3 months ago

    thank uo

Leave a Reply

Your email address will not be published. Required fields are marked *

Human Verification: In order to verify that you are a human and not a spam bot, please enter the answer into the following box below based on the instructions contained in the graphic.