John Deere S600I Series European v 1.1

About the mod:
Configurations:
- 8 Wheels Configurations in 2WD or 4WD variant (Singles, Wide Singles)
- 2 Tracks system Configurations (2014 S600 Tracks System)
- All s600i Series motor Configurations (S660i, S670i, S680i, S685i and S690i)
- 6 Pipe Configurations (5.6m (18.5ft), 6.9m (22.5ft) Pipe, 6.9m (22.5ft) Foldable Pipe, 7.9m (26ft) Pipe, 7.9m (26ft) Pipe 2015, 7.9m (26ft) Foldable Pipe 2015)
- 2 Chopper Tailboard Configurations (Power Tailboard, Regular Tailboard)
- 4 Hitch Extension Configurations (No, Standard, Static Extension, Foldable Extension)
- 6 Numbers Configurations
- 2 Tires brands (Michelin, Mitas)

Addons and New things:
- IC Scripts (10 animations)
- Fully realistic Displays with all new Turning ON animations, HUDs and Dashboards Numbers & Animations (Rotating Turning ON circle, separate Monitor Lights for Turning and work positoin - First that kind of animations in FS19)
- Remodeled interior + Foldable GPS monitor with scripted Display
- Fully European version: all EU decals and stickers, proper EU Spreader, proper back lights with lights holders and engine spec
- Realisitc S600 "beep" warning sounds for 50%, 80% and 100% grain tank sounds
- Realisitc S600 threshing sounds
- Spreader works only when we will select "swath", when we select "straw" - Spreader will fold and turn OFF
- Lot of interior details like Dashboard Icons for Beacons, Lights Stages, Hazards, Turn Lights etc
- All real Number Dashboards for Worked Hours, Worked Hectares, Operating Time, Speed, RPM, Capacity, Temperature (oil and engine) Fuel Usage and Fuel Capcity
- Fixed all things missed by Giants
- Real xml values (speed, capacity of Grain Tanks, fuel capacity, fuel usage, overloading speed, motor scales and power)
- Monitors work in 3 Stages: Turning Animation, Normal, Light Stage
- No more "sliding" issue
- Fixed real mass and center of mass
- Reduced file from 84 MB to 43 MB

Animations:
- 10 animations on IC Scripts (wolant x2, buddySeat, armrest, GPS monitor, CB radio, interior Light, move Display, work Display and statistics Display)
- Fully scripted interior (monitors, icons, lights, HUDs, Dashboards)
- TurnON animations
- Enter animations
- Realistic physics
- Lot of moving Parts with separate functions
- Chopper table works only when unfolded
- Lights with reciveShadows
- All standard functions

Version 1.1:
* 3 new wheels Configurations
* 10th IC Script animation: Cab Light
* New, true working ladeer Chains
* Fixed Dashboards numbers on Displays
* Fixed Particle animations for all chopperTable Configurations
* ModDesc fixes

Credits:
BlendArt, JHHG Modding, LR Modding SiiD Modding, Terre d'Acqua Team - Farming Simulator RICE experience

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